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C HOW TO PROGRAM 6/E(PIE)(W/CD)

C

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訂購需時10-14天
9780137059669
DEITEL
全華圖書
2010年4月20日
267.00  元
HK$ 253.65  






ISBN:9780137059669
  • 叢書系列:大學資訊
  • 規格:平裝 / 1008頁 / 普通級
    大學資訊


  • [ 尚未分類 ]











      For introductory courses in C Programming. Also for courses in Programming for Engineers, Programming for Business, and Programming for Technology.The Deitels groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. Using the Deitels signature〝Live-Code Approach,〞this complete, authoritative introduction to C programming offers strong treatment of structured algorithm and program development in ANSI/ISO C with 150 working C programs. Includes rich, 300-page treatment of object-oriented programming in C++ that helps students interpret the code more effectively.Preface Ch 1:Introduction to Computers, the Internet and the WebCh 2:Introduction to C ProgrammingCh 3:Structured Program Development in CCh 4:C Program ControlCh 5:C FunctionsCh 6:C ArraysCh 7:C PointersCh 8:C Characters and StringsCh 9:C Formatted Input/OutputCh 10:C Structures, Unions, Bit Manipulations and Enumerations Ch 11:C File ProcessingCh 12:C Data StructuresCh 13:C PreprocessorCh 14:Other C TopicsCh 15:C++ as a Better C; Introducing Object Technology Ch 16:Introduction to Classes and Objects Ch 17:Classes: A Deeper Look, Part 1Ch 18:Classes: A Deeper Look, Part 2 Ch 19:Operator OverloadingCh 20:Object-Oriented Programming: InheritanceCh 21:Object-Oriented Programming: PolymorphismCh 22:TemplatesCh 23:Stream Input/OutputCh 24:Exception HandlingA Operator Precedence ChartsB ASCII Character SetC Number SystemsD Game Programming: Solving SudokuE Game Programming with the Allegro C LibraryF Sorting: A Deeper Look G Introduction to C99H Using the Visual Studio DebuggerI Using the GNU Debugger Index





    Preface



    Ch 1:Introduction to Computers, the Internet and the Web



    Ch 2:Introduction to C Programming



    Ch 3:Structured Program Development in C



    Ch 4:C Program Control



    Ch 5:C Functions



    Ch 6:C Arrays



    Ch 7:C Pointers



    Ch 8:C Characters and Strings



    Ch 9:C Formatted Input/Output



    Ch 10:C Structures, Unions, Bit Manipulations and Enumerations



    Ch 11:C File Processing



    Ch 12:C Data Structures



    Ch 13:C Preprocessor



    Ch 14:Other C Topics



    Ch 15:C++ as a Better C; Introducing Object Technology



    Ch 16:Introduction to Classes and Objects



    Ch 17:Classes: A Deeper Look, Part 1



    Ch 18:Classes: A Deeper Look, Part 2



    Ch 19:Operator Overloading



    Ch 20:Object-Oriented Programming: Inheritance



    Ch 21:Object-Oriented Programming: Polymorphism



    Ch 22:Templates



    Ch 23:Stream Input/Output



    Ch 24:Exception Handling



    A Operator Precedence Charts



    B ASCII Character Set



    C Number Systems



    D Game Programming: Solving Sudoku



    E Game Programming with the Allegro C Library



    F Sorting: A Deeper Look



    G Introduction to C99



    H Using the Visual Studio Debugger



    I Using the GNU Debugger



    Index





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